Real-Time Messaging Platform
A real-time chat application developed as part of a Computer Networks course project. The application demonstrates fundamental networking concepts including client-server architecture, socket programming, and real-time bidirectional communication using WebSockets.
The application implements a client-server architecture where the server manages WebSocket connections and broadcasts messages to connected clients. The frontend uses vanilla JavaScript to handle WebSocket events, update the UI dynamically, and manage user interactions.
Full-duplex communication channel for real-time, bidirectional data transfer
Asynchronous message handling with event listeners for scalable performance
Practical implementation of TCP/IP, socket programming, and protocol design
Challenge: Handling message ordering and preventing race conditions in
concurrent environments.
Solution: Implemented message queuing with timestamps and server-side
sequencing to ensure consistent message ordering.
Challenge: Managing disconnections and ensuring message delivery
reliability.
Solution: Added automatic reconnection logic and message acknowledgment
system to handle network interruptions gracefully.
This project provided hands-on experience with networking protocols and real-time communication systems. It demonstrates understanding of low-level network concepts and their application in building interactive web applications.